![lugaru cheats type lugaru cheats type](https://2.bp.blogspot.com/-dkZPa8uM-Lo/U6QNfmrotLI/AAAAAAAAArs/nDY60TbyQJ4/s1600/Screenshot_13.jpg)
Still trying to keep things generic in this thread. Say strength for the god of war or the ability to see ghosts for the god of spirits. a bonus to a specific skill or statistic that relates to your god. And any prayer to YOUR god is boosted by a little bit.Īlso you gain a blessing.
![lugaru cheats type lugaru cheats type](https://www.robinperini.com/wp-content/uploads/2014/12/Slide12.jpg)
you can still pray to any god, but only those of the same faction as yours. Once you buy into any Advanced religious powers (available after buying enough basic ones) you must declare yourself the priest of one specific deity. So say you have a god in your world who hates the undead, followers of that religion might have a certain weapon (let’s say a sword) they all wield and a person outside of the religion with some faith could use the weapon too, for limited periods of time. Losing at the gambling table? Pray to the god of luck.Īlso you can invest in "faith" which allows you to activate religious symbols (which protect you or give you a bonus depending on the god they represent) and religious weapons (a regular weapon with a powerful bonus that lasts a few turns). Any character can pray to any of the 12 gods, but once you declare yourself as the Priest of a specific god you can only pray to gods within his faction or the neutral ones. Praying to one god might turn a fatal wound into something milder, or praying to another might grant you a burst of insight or make a challenge much easier. So not everyone can read or wield a sword, but most "civilians" can use at least one prayer per day.Ī prayer (1 - 3 per day depending on how many times you buy the skill) is an instant bonus to a certain action that can be applied after all dice and modifiers. Most people in my world are aware of "the twelve" and it is very cheap to buy the first skills. Most Skill trees have 3 skills with 3 levels, just to kind of give you an idea of what I'm doing.Ī character can be religious without being a priest. Now my game has non linear progression, you buy skills instead of going up in levels. 5 are mostly good, 2 are neutral (exiled to earth) and 5 represent destructive qualities (but are not necessarily evil. In my game there are 12 major deities that are somewhat universal (worshipped under other names here and there but are the same ones). I'll keep this post kind of generic (system free) but I'll provide a little bit of info to give it context of course. I’ve never liked the “generic” priests of most fantasy games so I’ve decided to make them entirely different for each religion. I've been working on my same semi-generic fantasy RPG from way back but I'm kind of proud with the way I'm handling religion. Hi there! Have not posted here in years but I feel like I've got something interesting to contribute.